Acquisition of knowledge and skills
Control and Programming
Using Sprite Lab on Code Studio, the children have made their own interactive aquarium. For the main task, the children were required to program the fish to move and behave in a certain way. Alongside this, they needed to debug the instructions to address any errors in the coding that resulted in mistakes when they played their sequence.
We used nested loops and programmed a bee to collect honey and a zombie to eat a sunflower.